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Developers in the Mist
About Developers in the Mist (DitM) PDF Print E-mail
Written by Casey O'Donnell   
Friday, 27 June 2008 14:59

Developers in the Mist or DitM is my attempt to bring my dissertation out into the open. I created the website in an effort to make it more accessible to a wider audience. It is also my hope that it will create a venue or forum in which my future research trajectory can be informed by those interested in my work. In short, I am attempting to create a sample space were creative collaborative practice can thrive. Parts of the website will likely be more applicable to videogame developers, but I will continually try to keep their worlds connected to those of others.

Parts of the site will likely bear my authorship more heavily than others. I hope to bring game developers into the site to write, reflect, and imagine future possibilities for themselves. For the time being I'll primarily bring comments given to me by developers who have read the dissertation to the website. As more material is added to the website, I can only hope that we bring new people into the conversation.

First and foremost however, DitM is about how to make videogame development work. At the end of the day DitM is about bringing the realities of work in the New Economy, and videogame development being one specific example of that, into the light of day. It is an opportunity to think through these issues in a space dedicated to improving them. Because, at the end of the day:

I ♥ Game Developers

Last Updated on Thursday, 08 January 2009 11:51
 
An Introduction to the PDF PDF Print E-mail
Written by Casey O'Donnell   
Monday, 08 December 2008 00:00

A brief introduction to the dissertation makes sense. This dissertation project was done as part of a more than four-year ethnographic foray into the worlds of videogame developers in the United States and India. The majority of my fieldwork occurred in upstate New York, though I ranged as far as Bangalore, Hyderabad, and Chennai India. By the time I was writing my dissertation, however, developers that I had met in Chennai were working in upstate New York. This project was difficult, because as I've mentioned to several people, when doing this kind of research, you really do find yourself doing "ethnography of a moving target."

I continue to find myself straddling the lines between disciplines as well as the lines between industry and academia. You can find the Creative Common's PDF linked after the break.

Last Updated on Thursday, 08 January 2009 11:53
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Welcome to Developers in the Mist PDF Print E-mail
Written by Casey O'Donnell   
Monday, 16 June 2008 20:07

Welcome to Developers in the Mist or DitM. This site is the home for my research, and perhaps that of others in the future, on the work practice of videogame development. While my methods are a mix of anthropological and historical, this site aims to be useful to a range of people. Much like my research, the site will span audiences. From social scientists and social theorists to game developers. At its core, the site attempts to embody precisely those concepts and values which my research demonstrated as crucial to the functioning of Creative Collaborative Practice.

Last Updated on Thursday, 08 January 2009 11:52
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The Foundations of Creative Collaborative Practice PDF Print E-mail
Written by Casey O'Donnell   
Monday, 15 September 2008 12:31

Over the next couple of weeks, I will begin publishing on DitM several supplemental essays that are meant to compliment essays that have been submitted to academic journals. It is my hope that these essays will allow me an alternative venue in which to talk about some of the ideas in ways which I perhaps could not otherwise. The first is meant to extend upon the foundational core category "Creative Collaborative Practice," (CCP) which I have deemed so integral to what makes videogame development practice possible. Because all of the upcoming essays I am developing plug into this core category, it seems fruitful to define it a bit.

 

Last Updated on Thursday, 08 January 2009 11:52
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